DRAGON 360
Dragon 360 is a dragon head modeled in the form environment in Fusion 360. The purpose of this project was to better improve upon my form tool capabilities, as well as being a vice to explore the rendering process of Fusion 360.

I have a very large passion for art, and being able to explore foreign mediums like 3D modeling is very important to my future artistic knowledge and capabilities.
Starting off with a quad ball, I was able to bend and morph the different edges and points of the mesh into various shapes before joining all of the quad balls together to complete the finished piece.
Dragon 360
Published:

Dragon 360

Published: